Computer Audio: A Guide For The Perplexed (HiFi-Plus 70)

Posted by: Alan Sircom at 12:12 am, February 3rd, 2010

Let's start on a high note; with an apology. This feature is intended as a beginner's guide. It starts by making almost no assumptions whatsoever, except that the reader knows there is such a thing called a 'computer' and they can be used in the home to play 'audio'. This is not intended to patronize; there's a lot of misinformation circling about computer audio and its place (or even whether it has a place) in the system of an audiophile. So, we're starting at first principles; those who already feel well-versed in the subject might want to skim-read. Or move on.

At its most basic, computer audio and digital audio are almost interchangeable terms. A CD player could be considered a single-use digital music computer without too great a stretch, and the tracks on your CD can be copied, stored and replayed on a computer without any alteration to those tracks whatsoever. Files can also be reduced in size (compressed) for storage with no sonic degradation, or reduced still further to allow a vast number of tracks to be stored on a portable music player like the Apple iPod. A plethora of programs exist to control the process of copying, storing, organizing and replaying those music tracks.

The addition of the internet and music downloading websites means you no longer need to use a CD as the carrier for your music. An increasing number of these sites now offer music in CD quality and beyond. The addition of audiophile-quality digital processors (DACs) with computer-grade connections either as well as or instead of the traditional coaxial S/PDIF, optical Toslink, balanced AES/EBU or high-quality optical ST connections, means the computer can deliver digital audio potentially at least on a par with your existing digital audio player.

An exciting new twist in the computer audio tale has been the impact of "music discovery" sites like Last.fm and Spotify (opposite). These allow audio 'streaming', near instantaneous live access to any track or album on these companies libraries at the click of a mouse. Used wisely, these sites allow the listener to preview the music they intend to buy, before they buy.

 

Where to start

We're getting too far ahead too soon here. Let's start with the basics. Any home computer built in the 21st Century has the potential to be used as a source for computer audio. Of course, the newer the computer, the more computing power, memory and storage it's likely to have as standard, and it will be fully compatible with the latest software.

In most cases, buyers will have a choice of an Apple Mac or a Windows PC of some description, although a handful will prefer using the Linux operating system in place of Windows on the same basic PC architecture. Apple generally commands a premium, but is arguably the first choice for those who want an off-the-shelf music player solution, known as iTunes. Windows (by Microsoft) also has a default music player solution (known as Windows Media Player), but its principal strength is offering a vast array of alternative music software systems, and most are free. Linux is growing in popularity and comes in many guises, but the operating system is arguably more intimidating for the new user. Endless arguments have raged over the superiority of one format over the other, but the reality is the distinctions are fading as the systems converge.

For music use, there are potentially more important concerns than the choice of operating system. Such as, if the computer is to be used in the same room as the system, how quiet does it operate? If it's to be used elsewhere, will it form part of a network and if so, what kind of connections will be used. Today, typically many computer audio DACs (whether inside an amplifier or as a separate entity) assume you will be plugging a quiet computer or a laptop into your system and choose the USB connection. This has the advantage of being the easiest to set-up, but imposes a restriction on cable length between the USB port at the computer and the one at the DAC (the official limit of a USB cable is 5m). Firewire is a popular alternative to USB, especially in the music business, but this is predominantly an Apple digital path and this means more rare, more expensive products that support the format (Apogee and Weiss are supporters of Firewire).

A more permanent connection - and one that can allow computers around the home to be connected into the system involves home networking, usually using the CAT5 cabling system and a multi-pin Ethernet connector. At this time, Ethernet-enabled DACs are less commonplace (Linn being the most public supporter of Ethernet at this time), but as the technology permeates through the audio industry, so such products will form a key alternative to USB. A third option is to use WiFi (wireless fidelity) connections to link a remote computer to an audio system. There are already systems that exploit this pathway (often using Apple's Airport system, such as Resolution Audio and Micromega) and more are expected soon. The stumbling block for some of the networked options has been displaying the album or track info from a computer in one room to a system in another, but even that problem has been largely solved thanks to smart phones being able to double up as a remote control.

Comments

Steven Stone -- Wed, 02/03/2010 - 19:24

Nice piece.

Even I understood it.

:)

Steven Stone
Contributor to The Absolute Sound, EnjoytheMusic.com, Vintage Guitar Magazine, and other fine publications

superfalcon (not verified) -- Thu, 02/11/2010 - 12:37

I understood the article and it was a great discussion of the technologies involved, but it was hardly a beginners guide. I was disappointed because I thought this was going to be a step by step how-to on getting the best fidelity from a computer as a music source. How about a detailed guide on the best way to to rip, store and play music from internet sources? I know this is basic knowledge for some, but I am just now considering using sites like lastfm to download music. I want to do this with the greatest fidelity possible from these sites and in any of the playback modes I choose. If this is too basic for most of your readers, where can I go, and what is the best source to learn these methods?

Mr Plus -- Thu, 02/11/2010 - 15:44

This is merely the first of a series of computer audio features. The purpose of this feature (which, I admit, loses some of its impact online) is to introduce people to the topic. Later features will focus on more specific aspects.

There is still a lot of hesitancy surrounding computer audio among audiophiles, and many UK audiophiles are something like a year or so behind our American counterparts, in part because we still have HMV Shops selling CDs in every town.

Alan Sircom
Editor, Hi-Fi Plus Magazine
London, England
editor [at] hifiplus [dot] com

superfalcon (not verified) -- Thu, 02/11/2010 - 23:40

Thanks for your reply! I have been a fan of high quality music reproduction for many years, but I am a newbie when trying to use my computer as a music source. I have had friends try to help me but I ended up with mixed results. Also, until I read your article, I never knew that the MP3 format used compression that lost some musical detail. I'm glad I waited before I dove into that technology. I also want to make sure my next vehicle has a quality music system. Some standard six speaker systems sound great, while some hyped 10 and 11 speaker systems are less than stellar. Anyway, thanks for the info and I'll look forward to your next contribution.

Mr Plus -- Fri, 02/12/2010 - 06:23

Perceptual coding works on the principle that if you play two otherwise identical sounds at different volume levels, the quieter sound is masked by the louder and therefore the quieter sound can be eliminated. This is a very well documented observation. Audible problems surrounding compression systems are based on either the compression system failing to do its job properly or doing its job too well. In reality, that usually means the latter as codecs 'failing to do the job properly' are weeded out long before they make it to the general public.

If a codec (enCOder DECoder) is applied too heavily for the replay system its intended to be used with, the data reduction can be clearly audible and at its worst ends with the 'phasey' sound I described in the feature (for 'phasey'... think of the whooshing guitar sound of Jimi Hendrix playing the opening bars of 'Castles made of Sand' only slightly milder and faster sounding). At its most benign though, data compression can be at least notionally impossible to distinguish from the original sound.

This needs careful listening before deciding to go MP3 though. Many of those who develop the code test it on music that gives it an awfully easy ride - it's worth remembering that the bulk of the original development work on MP3 used "Tom's Diner" by Suzanne Vega, because it's easy to hear imperfections on such a relatively uncomplicated track. Not all music is so straightforward - see what happens when you throw half an hour of Bruckner or an Albert Ayler or Eric Dolphy improvisation at the same compression rate before adopting a compression rate.

Alan Sircom
Editor, Hi-Fi Plus Magazine
London, England
editor [at] hifiplus [dot] com

1likeh1f1 (not verified) -- Thu, 02/11/2010 - 15:27

Alan,

This is a very good article and I enjoyed reading it. This is a very exciting area of our hobby and one that, I believe, can bring in more enthusiasts than any other form of hi-fi playback existing today. I would like to suggest that you add some content regarding how the "bugaboo" of digital, jitter, is being addressed with today's technologies and approaches. Folks, especially those who have had exposure to high quality anologue playback systems, can hopefully appreciate how "pre-echo" and other phenomena of jitter are now being effectively tackled. That, coupled with high bit/sample rate music content and high quality digital playback components provides the contemporary approach to the highest quality music playback available and avoids alot of the "bugaboos" associated with top shelf vinyl playback (high cost, high set-up and maintenance requirements, highly specialized knowledge requirements, etc.) Also, we all know that the availability of digital music content sources are going to increase, while analogue/vinyl music sources are going to remain at the margins - presumably this will help with relative price/selection optimization for digital music content over time.

Again, I thank you for this good, basic article and hope to see more, regularly scheduled hi-def digital music system/content information for those of us that believe that this is the future of our hobby.

Kind regards and happy listening!

Mr Plus -- Thu, 02/11/2010 - 15:52

Thanks for you feedback. I agree, jitter is something that needs addressing (especially as many think - incorrectly, IMO - the whole topic has gone away, thanks to sample-rate conversion), but I'd say is a feature in its own right.

Alan Sircom
Editor, Hi-Fi Plus Magazine
London, England
editor [at] hifiplus [dot] com

Perry (not verified) -- Thu, 02/11/2010 - 21:58

I waited two years for articles such as this. Finally Olive came out with the HD4 and I have a great music server! Thanks.

Blaine (not verified) -- Fri, 02/12/2010 - 21:52

thanks - this is very helpful. I would like advice on the optimal solution for 1) a multi-room complex consisting of three lodges next door to each other with 15 listening rooms (sitting rooms, bedrooms etc) and 2) three sites in different parts of the world. Ideally for the first situation, one would have one server and for to second situation one would be able copy and synchronise music (and video?) files to the different sites.

Mr Plus -- Sat, 02/13/2010 - 07:06

There's a useful solution to both called NetStreams. The company specializes in AV over IP. It's not the sort of thing normal humans can (or would want to) do, so it's best to see if there's a custom installer in your region. The audio quality is good, but it integrates well with NaimNet products if you want the sound to move up a gear.

I'd search for the NetStreams site and CEDIA (Custom Electronic Design & Installation Association), for a good nearby installer.

Alan Sircom
Editor, Hi-Fi Plus Magazine
London, England
editor [at] hifiplus [dot] com

Mr Plus -- Sun, 02/21/2010 - 19:03

@Bob Parish:

Unfortunately, iTunes does that to AIFF files. No idea why... the secret is buried deep within Apple.

The 'easy' solution to this is to convert the files in another program first - Max if you are a Mac user or dB Poweramp if you use PC/Linux (with Wine). You can transcode WAV to AIFF and retain the 24/96 or 24/192 files, then get all the metadata advantages to AIFF.

Hope that helps!

Alan Sircom
Editor, Hi-Fi Plus Magazine
London, England
editor [at] hifiplus [dot] com

Mr Plus -- Sun, 02/21/2010 - 19:09

@ Malcolm Parks:

Thanks, that's the plan too. Not forgetting the rise of the memory player (I just got a Bladelius Embla – now that's a really fascinating cross between computer audio and traditional hi-fi).

Keep watching the site, as I expect to put up a First Look at the new HRT Streamer Pro USB DAC very soon...

Alan Sircom
Editor, Hi-Fi Plus Magazine
London, England
editor [at] hifiplus [dot] com

John of old (not verified) -- Fri, 05/21/2010 - 16:26

Hi Nobby
I'm several weeks behind on this, just doing a browse on some subjects and stumbled upon this topic and alas I'm going to be picky.
CD is not composed of wav files, cd is is composed of 16 binary digit, 44khz CD-DA. (22khz bandwidth)
WAV is an audio waveform at 16 binary digits and 48khz (24khz bandwidth)
It is not possible to extract 16/44 CD-DA, but all grabber software can extract as 16/48 (or variable bitrate/sampling) wav/wave (It's all about not stepping on toes).  And though in a technical sense a wave could be termed a form of upsampling - 44khz to 48khz, there is no interpolation of extended data so as long as levelling is not applied then there should be no discernable difference between a 16 bit CD-DA and a 16 bit wav, but they are not the same.
As for Apple being the choice for computer audio, oh sigh. Check out me as "fed up lurker" for my views on that..
I'll stop there, I just wanted to say Hi and wish you well.
 

jeremytaylor -- Thu, 07/22/2010 - 23:09

As with many applications a, software and hardware associated with computing, it just does not stop! For the novice user it is intact the most daunting and often confusing time =. There is no solution to this as the product range is hug he and some are from different operating platforms. The simplest approach is to develop a trusting relationship with an audio supplier and accept their advice.

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